Deckbuilding – The Fab Four

black vinyl record playing on turntable

Happy Sunday morning, Commander players! If you’re like me, you’re under some social restrictions that are probably keeping you inside where the gatherings are small. But with the release of Zendikar Rising earlier this year, we now know that three may be a crowd, but four is a full-fledged Party.

I initially wanted nothing to do with a Party deck. I think the mechanic is under seasoned and underdone. I want the R&D to take it back to the kitchen and cook it longer, and then finish it with the same salt that the community will approach it with. But recent decks have made me yearn for something janky and unpredictable. Something that plays cards other people have to read and then still don’t quite get. Something that gets laughs. Something with a bit of a story to it.

So imagine this premise: General Tazri is at the end of the long resistance against the Eldrazi. She’s made Allies, and is well known and respected across the Plane. She’s looking for a new gig, with the General thing being just an honorific now, and then one lucky day, some Planeswalker appears, wearing earbuds and bopping to some silent song only they can hear. General Tazri is intrigued, and the Planeswalker hands over an old MP3 player they were saving for some reason (not hoarding!) and goes off looking for Squid races to bet on or something. General Tazri pops in the headphones (after sanitizing them first) and discovers a whole new world. Of music. And some spoken word that was on there from when the Planeswalker was in college and they were trying a lot of stuff. This was before the Spark. I digress. The music that General Tazri found most appealing was the Beatles. The Fab Four. A quartet of musicians of unparalleled ability and appeal. They didn’t have a General, but Sergeant Pepper put a pretty amazing group together.

Tazri realized she was the perfect Commander to build a new Fab Four. For Zendikar. Maybe they wouldn’t be the Beatles, but it’s Magic, so they turn sideways instead of sing and play instruments. Magic has a checkered history with Musicians, so she couldn’t really do worse than what’s out there. She could try out some Wizards, like John, and some charming Rogues, like Paul. Some road Warriors, performing endlessly over the years, like Ringo, or the spiritual type, Clerics, like George. Maybe even an Ally or two, like Pete Best. But just jamming four types together is a Party, even if everybody involved is a Legend. What Tazri wanted to put together was a Band.

General Tazri's One and Only Lonely Hearts Club Band

Manager (1)
1 Tazri, Beacon of Unity

Up and Comers (40)
1 Alesha, Who Smiles at Death
1 Ayli, Eternal Pilgrim
1 Brion Stoutarm
1 Bruse Tarl, Boorish Herder
1 Chevill, Bane of Monsters
1 Edric, Spymaster of Trest
1 Eron the Relentless
1 Ezuri, Claw of Progress
1 Geist of Saint Traft
1 Ghoulcaller Gisa
1 Gonti, Lord of Luxury
1 Grand Warlord Radha
1 Grenzo, Havoc Raiser
1 Gwafa Hazid, Profiteer
1 Hapatra, Vizier of Poisons
1 Ith, High Arcanist
1 Jhoira of the Ghitu
1 Jori En, Ruin Diver
1 Ludevic, Necro-Alchemist
1 Marchesa, the Black Rose
1 Marisi, Breaker of the Coil
1 Mavren Fein, Dusk Apostle
1 Mikaeus, the Unhallowed
1 Mina and Denn, Wildborn
1 Mirri, Weatherlight Duelist
1 Mistform Ultimus
1 Nekusar, the Mindrazer
1 Niambi, Esteemed Speaker
1 Raff Capashen, Ship’s Mage
1 Rayne, Academy Chancellor
1 Reyhan, Last of the Abzan
1 Stitcher Geralf
1 Surrak Dragonclaw
1 Tahngarth, First Mate
1 Temmet, Vizier of Naktamun
1 Teshar, Ancestor’s Apostle
1 Tetsuko Umezawa, Fugitive
1 Tymna the Weaver
1 Vito, Thorn of the Dusk Rose
1 Yasova Dragonclaw

Rehearsal Venues (6)
1 Adventurers’ Guildhouse
1 Base Camp
1 Cathedral of Serra
1 Mountain Stronghold
1 Seafarer’s Quay
1 Unholy Citadel

In the Studio (6)
1 Calming Verse
1 Empowered Autogenerator
1 Harmonize
1 Lithoform Engine
1 Recross the Paths
1 Restore

The Tour (32)
1 Blighted Woodland
1 City of Brass
1 Command Tower
1 Eiganjo Castle
1 Evolving Wilds
1 Exotic Orchard
1 Forbidden Orchard
4 Forest
1 Hammerheim
4 Island
1 Krosan Verge
1 Maze of Ith
2 Mountain
1 Okina, Temple to the Grandfathers
1 Pendelhaven
2 Plains
1 Shinka, the Bloodsoaked Keep
1 Shizo, Death’s Storehouse
2 Swamp
1 Terramorphic Expanse
1 Tolaria
1 Urborg
1 Windswept Heath

Possible Song Titles (14)
1 Commander’s Sphere
1 Cultivate
1 Farseek
1 God-Pharaoh’s Gift
1 Maelstrom Nexus
1 Mimic Vat
1 Rampant Growth
1 Scroll of Fate
1 Sol Ring
1 Thaumatic Compass
1 The Immortal Sun
1 Thran Temporal Gateway
1 Wayfarer’s Bauble
1 Whim of Volrath

Cease and Desist order from Mr. P. Gabriel and Mr. P. Collins (1)
1 Genesis Ultimatum

That’s right. I’m playing with all five ‘Bands with other Legends’ lands. I have an Urborg, Tomb of Yawgmoth and Burgeoning waiting in the wings in case they’re a major mana sputter, but it’s not like I’m intending this deck to win any tournaments. In fact, I really have no idea what the deck is going to do. I plan to get Tazri out ASAP, then play more Legends and see what happens. React to the table and not get so caught up in a linear sequence that my opponents will have to disrupt or else lose. I’m looking to make Bands, ideally of four separate Party members. I’m looking to have a good time.

So no strategy up front, but once things get going, the micro strategies should be a gas. I’m light on removal and disruption and such, but I’m hoping it won’t be a critical factor. It might be. That might be where the game is now, where the cards are simply so strong, they demand answers or win with minimal interaction from players. I’m going to review Commander Legends a bit this week, and the power creep is pretty substantial. If the deck does nothing because the format is simply too fast and too strong for something like this… I don’t know.

What I’m not doing are any kind of punny Beatles references. No Sky Diamond or Mr. Spellskite, or even Land Tax Man. No subtle ones for you hard-core fans, either, like Illusionary Wall. I do want this to be playable, not just a fun list. Okay I do have The Immortal Sun, here it comes, but it’s about the Fab Four and and Banding. However, I didn’t have either Helm of Chatzuk or Baton of Morale for this deck, and I’m hoping they aren’t super-necessary. The Baton is a pretty good microphone, so I should think about it.

A big side benefit of a deck like this is that it encourages me to play a huge pile of Legends that normally live in a box, and through real Commander play, suss out which ones are good, better or best. The best can probably start helming decks of their own, and the merely good will probably be replaced by future Legends as the prospect of new Warriors, Wizards, Rogues and Clerics coming out over the next year or so are pretty good.

I actually didn’t have enough playable Legendary Rogues to include for the deck, and went with Bruse Tarl, Boorish Herder, Mina and Denn, Wildborn, and Mistform Ultimus as substitutes. I would love to get a Zagras, Thief of Heartbeats, and am looking forward to plenty of the cards from Commander Legends to jam into the deck.

I’m also playing some fun stuff I haven’t put in decks yet, like my new Lithoform Engine, God-Pharaoh’s Gift and Scroll of Fate. Old Favs Mimic Vat and Maelstrom Nexus should add some unpredictable fun. I’ve got Whim of Volrath to change up the colour on my Band-lands if needed, and Calming Verse and Harmonize are both legitimately included for utility, not just as musical references. Sure I’m probably the worst mana base for Calming Verse but I only have the one enchantment.

There really isn’t much more to say. How about: it’s wonderful to be here, it’s certainly a thrill. You’re such a lovely audience, we’d love to take you home with us, we’d like to take you home. Thanks for reading! Your life matters! Black Lives Matters!

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